Fact sheet
- Title
- B.A.N.A.N.A.
- Genre
- Incremental tower defense, strategy
- Platform
- PC (Windows) · Steam
- Release
- To be announced · free demo coming soon
- Players
- 1 to 4, co-op
- Languages
- Portuguese (Brazil) · English and Spanish to be confirmed
- Developer and publisher
- GHP Solutions LTDA · Belo Horizonte, Brazil
- Price
- To be announced
- Website
- bananatd.com
- Contact
- contato@bananatd.com
Short description
B.A.N.A.N.A. is an incremental tower defense game: an alien corporation wants to haul off all of Bananistan as a harvest, and it's up to the B.A.N.A.N.A. agency to stop the pickup.
Long description
On the morning the sky opened, Bananistan was too busy inaugurating a roundabout. INTERGULA, which handles prospecting, transport and food processing on a galactic scale, had already scheduled the pickup: full harvest, live packaging, immediate removal. To INTERGULA, the country isn't a people. It's a product that complicates logistics.
It's up to the B.A.N.A.N.A. agency to stop the pickup. You place bananas along the trail and upgrade each one down different routes. Between waves, the King offers decrees that change the match, and the fine-print ones charge a price you only see under the magnifier. Bananas rise in rank and change their look; outside the match, the Talent Bunch strengthens the whole agency. And when the collectors miss their quota, INTERGULA's executives come down in person.
There are 20 agents in five departments, six regions and an eight-chapter campaign. The free demo includes the whole Prologue: four maps, the four Basic Infantry agents and the first boss.
Logos
Screenshots
Real screenshots of the game in development. Click to open at full size.
Contact
Key requests, interviews and materials: contato@bananatd.com. The download pack and the trailer will be added here as soon as they exist.







